Table of Contents
In this tutorial, we will learn Pokemon Go type chart: strength, weakness and effectiveness for all types . All Pokémon animals and their moves are relegated specific sorts. Each type has a few qualities and shortcomings in both assault and protection.
In fight, you ought to utilize Pokémon and moves that have a sort advantage over your rival; doing so will cause substantially more harm than ordinary.
A solitary kind benefit (for example a Water assault against a Ground-type Pokémon) will net you twofold ordinary harm. The benefits likewise stack up, so a twofold kind benefit (for example a Water assault against a Ground/Rock-type Pokémon) will net you fourfold harm.
Pokemon Go type chart: strength, weakness and effectiveness for all types
In both these cases you will see the message It’s really powerful! in-game after the assault.
On the other hand, a solitary and twofold sort weakness will distress half and a quarter typical harm separately. Here you will see the message It’s not extremely powerful in game.
Another benefit you can acquire is Same Type Attack Bonus (STAB). As the name suggests, this builds the force of the move in the event that the going after Pokémon has a similar kind as the move utilized (for instance a Fire-type Pokémon utilizing a Fire-type move).
For this situation the harm is 1.5 times typical. Again this is added to some other benefits, so a Water-type Pokémon utilizing a Water-type move against a Ground/Rock-type Pokémon will sack you multiple times (2×2×1.5) typical harm.
Type chart, effectiveness and weakness explained in Pokémon Go
Type | Strong Against | Weak Against | Resistant To | Vulnerable To |
---|---|---|---|---|
Normal | Rock, Ghost, Steel | Ghost | Fighting | |
Fighting | Normal, Rock, Steel, Ice, Dark | Flying, Poison, Psychic, Bug, Ghost, Fairy | Rock, Bug, Dark | Flying, Psychic, Fairy |
Flying | Fighting, Bug, Grass | Rock, Steel, Electric | Fighting, Ground, Bug, Grass | Rock, Electric, Ice |
Poison | Grass, Fairy | Poison, Ground, Rock, Ghost, Steel | Fighting, Poison, Grass, Fairy | Ground, Psychic |
Ground | Poison, Rock, Steel, Fire, Electric | Flying, Bug, Grass | Poison, Rock, Electric | Water, Grass, Ice |
Rock | Flying, Bug, Fire, Ice | Fighting, Ground, Steel | Normal, Flying, Poison, Fire | Fighting, Ground, Steel, Water, Grass |
Bug | Grass, Psychic, Dark | Fighting, Flying, Poison, Ghost, Steel, Fire, Fairy | Fighting, Ground, Grass | Flying, Rock, Fire |
Ghost | Ghost, Psychic | Normal, Dark | Normal, Fighting, Poison, Bug | Ghost, Dark |
Steel | Rock, Ice, Fairy | Steel, Fire, Water, Electric | Normal, Flying, Poison, Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, Fairy | Fighting, Ground, Fire |
Fire | Bug, Steel, Grass, Ice | Rock, Fire, Water, Dragon | Bug, Steel, Fire, Grass, Ice | Ground, Rock, Water |
Water | Ground, Rock, Fire | Water, Grass, Dragon | Steel, Fire, Water, Ice | Grass, Electric |
Grass | Ground, Rock, Water | Flying, Poison, Bug, Steel, Fire, Grass, Dragon | Ground, Water, Grass, Electric | Flying, Poison, Bug, Fire, Ice |
Electric | Flying, Water | Ground, Grass, Electric, Dragon | Flying, Steel, Electric | Ground |
Psychic | Fighting, Poison | Steel, Psychic, Dark | Fighting, Psychic | Bug, Ghost, Dark |
Ice | Flying, Ground, Grass, Dragon | Steel, Fire, Water, Ice | Ice | Fighting, Rock, Steel, Fire |
Dragon | Dragon | Steel, Fairy | Fire, Water, Grass, Electric | Ice, Dragon, Fairy |
Fairy | Fighting, Dragon, Dark | Poison, Steel, Fire | Fighting, Bug, Dragon, Dark | Poison, Steel |
Dark | Ghost, Psychic | Fighting, Dark, Fairy | Ghost, Psychic, Dark | Fighting, Bug, Fairy |
Pokémon Go type effectiveness changes compared to other Pokémon games
- Ground immune to Electric
- Flying immune to Ground
- Ghost immune to Normal and Fighting
- Normal and Fighting immune to Ghost
- Steel immune to Poison
- Dark immune to Psychic
- Fairy immune to Dragon
Pokemon Go Type Chart: Strengths, Effectiveness, Weaknesses and Resistances explained
- Solid Against: addressed on our sort graph as Strong Vs, assaults from the recorded kind against the kind recorded here will bargain extra harm to your adversary. This is ‘Very Effective’.
- Frail Against: addressed here as Weak Vs, assaults from the recorded kind against these sorts will cause less harm to the foe. This isn’t ‘very effective…’
- Obstruction: recorded as oppose, taking assaults from this kind will cause considerably less harm to you.
- Powerless: your sort’s shortcomings. Assaults of these sorts will bargain more harm – keep an eye out.
Different multipliers explained
Pokémon GO Damage Multiplier | Mainline Pokémon Damage Multiplier | |
Strong against (‘Super effective’) | 1.6x | 2x |
Weak against (‘Not very effective’) | 0.625x | 0.5x |
“Immunity” ([Type] above) | 0.39x | 0x |
Two type vulnerability | 2.56x | 4x |
Historical changes to Pokémon types in mainline Pokémon games
Generation 6 (Pokémon X and Y)
- Pixie type added (Fairy composing was added to heritage Pokémon like Jigglypuff, Marill and Cottonee)
- Apparition and Dark-type moves made nonpartisan against Steel (previously ‘not exceptionally successful’)
Generation 2 (Pokémon Gold, Silver and Crystal)
Dim and Steel types added (Steel composing was added to Magnemite proceeding)
Bug-type moves made insufficient against Poison (previously super-successful)
Poison-type moves made impartial against Bug (previously super-successful)
Ice types made not extremely successful against Fire (previously impartial)
A programming bug that made the Ghost-type move ‘Lick’ incapable against Psychic Pokémon was fixed (ought to have been super-powerful)